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Division 2: How To Unlock The Gunner Specialization | Minigun Guide

Division 2: How To Unlock The Gunner Specialization | Minigun Guide

The Gunner Specialization is the primary new powerset to return to The Division 2, and it’s fairly distinctive. It modifications the best way you play — supplying you with a strong minigun that may knock enemies out of canopy. Whereas utilizing the minigun, you’re caught standing upright and may’t take cowl, making you far more weak. It’s a risk-reward mechanic that’s very thrilling, and truly unlocking the Gunner is a large enterprise.

NOTE: Yr 1 Season Cross house owners will unlock the Gunner Specialization immediately. No quest required.

The primary three Specializations have been unlocking just by finishing the primary marketing campaign. This specialization requires 5 ranges of problem — you’ll want to finish 5 units of aims, and fortunately unlocking the Gunner as soon as is all that’s required. As soon as the Gunner is unlocked, it’s unlocked on each character in your account. You gained’t want to complete these aims greater than as soon as.

Under, I’ll clarify methods to full a few of these goals — most of them are simple, a number of of them are bugged, and there’s a method you’ll be able to extra simply full a number of the trickier ones.


Extra The Division 2 guides:


How To Unlock The Gunner Specialization | Minigun Information

Return to the White Home Base of Operations to start the Gunner Specializations quest. For this quest, you’ll want to finish 5 levels — there are a number of goals in every stage, and every one might be fairly annoying. Let’s undergo all of the levels to make your life (barely) simpler.


Stage 1: Sharpshooter Specialization

Downtown West Sharpshooter: Seize all Downtown West CPs with the Sharpshooter Specialization lively. You’ll have to seize ALL Of them with Sharpshooter — together with those that have been captured earlier than (if) you only recently swapped to Sharpshooter.

Surprising Roach: Shock Roach twice earlier than defeating him in Financial institution Headquarters. You’ll find Shock Ammo, or simply choose an influence that may shock the boss. Be sure to have a shock means outfitted earlier than beginning the Financial institution HQ — you possibly can play on Regular.

Marksman Rescue: Full 5 Public Executions utilizing solely a Marksman Rifle. Shouldn’t be too difficult — journey across the space, equip your greatest MMR, and clear Public Executions. Don’t use the Chem Launcher — or another talents.

Mounted Gunnery: Defeat enemies within the Grand Washington Lodge utilizing the mounted gun. There’s a turret emplacement on the highest flooring courtyard — you possibly can farm kills by dying and respawning right here.


Stage 2: Survivalist Specialization

Southwest Survivalist: Like earlier than, swap to the Survivalist Specialization and seize all outposts within the Southwest area. All of them — even those that have been inexperienced.

Burning Kelly: Burn Kelly 3 times earlier than killing him within the Air & Area Museum mission. As a Survivalist, you’ll get hearth grenades — however they’re too highly effective on Regular! Acquire Incendiary Ammo within the corridor after the Mars Exhibit.

Foam Get together: Equip the Foam Chem Launcher in the course of the Air & Area Museum and use it continuously to simply full this goal. This may also be utterly anyplace — together with the Capturing Vary!

Shotgun Shock: Use a Shotgun to finish Propaganda Broadcast actions. This one is hard — and for some cause, you’ll need to unequip any Chem Launcher and never use another talents.


Stage three: Demolitionist Specialization

Downtown Demolitionist: Seize all Downtown area CPs with the Demolitionist Specialization. Identical to earlier than, you must seize all of them — fortunately, you possibly can full them at Alert Degree 1.

Present Me Wade: Break Wade’s helmet earlier than defeating him within the ViewPoint Museum mission. Merely shoot his helmet off earlier than killing him to earn this goal.

This Is Insanity: Defeat enemies whereas they’re confused — this may be tough. Concentrate on Hyenas. Capturing the Rusher’s weak level releases inexperienced confusion fuel. Capturing enemies on this state counts towards your goal. You’ll be able to farm the Grand Washington Lodge for confusion kills on Hyenas.

Convoy Chaos: Use solely an SMG to finish 5 Useful resource Convoy actions. Like earlier than, you’ll be able to’t use Chem Launchers or expertise. They rely as weapons.


Stage four: Any Specialization

No Help: Kill Common Ridgeway, the ultimate boss of the Capitol Stronghold, with out utilizing any Armor Kits. I like to recommend enjoying on a full group on Regular — you’ll clear the ultimate boss simply. Simply use therapeutic talents as an alternative.

Roaming Gunners: Kill roaming heavy weapons enemies within the setting. True Sons LMG troopers that take cowl rely towards this goal.

We’ve Acquired A Pulse: Equip the Pulse means and kill enemies highlighted. You are able to do this anyplace, and it solely works whereas the enemies are highlighted. Simply roam round and shoot enemies — have it outfitted whereas searching Gunners.

This Land Is My Land: Use an Assault Rifle to clear 5 territory management actions. You possibly can solely use an AR, and also you’re not allowed to make use of talents or have a chem launcher outfitted.


Stage 5: Any Specialization

Mounted Weapons: Use Mounted Weapons within the open world to defeat enemies. Very straightforward — many CPs have mounted weapons. Simply discover one and die when reinforcements are attacking. You possibly can farm it time and again! Or simply discover alternate CPs.

Mild Gunnery: Full 5 Management Level aims with solely the LMG. Similar as all the time — unequip Chem Launchers, don’t use talents, and solely use an LMG.

Roosevelt Roundup: Use mounted weapons to attain kills on the Roosevelt Island Stronghold. You are able to do this solo — attain the ‘Rescue Angela Woods’ and also you’ll discover a minigun turret. Use it to clear the world, and die to the final enemy to reset the checkpoint.

Turned To Stone: Simply the toughest goal. It’s essential to destroy all items of the Basilisk boss’ armor earlier than killing him. He’s a heavy melee enemy that seems close to the top of the Roosevelt Island Stronghold. He has six armor items — head, left arm, proper arm, torso, left leg, and proper leg. You must break all of them. Even when it seems a few of the items are gone, you’ll want to shoot all of them anyway. Utilizing a pistol will assist for those who’re enjoying on Regular — it’s essential to do the least injury attainable to interrupt the armor with out killing Basilisk.


Full all of those goals, and the Gunner Specialization will probably be unlocked! Now you need to use your personal heavy minigun towards enemies — and it unlocks for each character in your account. You by no means have to finish these aims once more.


Extra The Division 2 guides:

tion is the primary new powerset to return to The Division 2, and it’s fairly distinctive. It modifications the best way you play — supplying you with a strong minigun that may knock enemies out of canopy. Whereas utilizing the minigun, you’re caught standing upright and may’t take cowl, making you far more weak. It’s a risk-reward mechanic that’s very thrilling, and truly unlocking the Gunner is a large enterprise.

NOTE: Yr 1 Season Move house owners will unlock the Gunner Specialization immediately. No quest required.

The primary three Specializations have been unlocking just by finishing the primary marketing campaign. This specialization requires 5 ranges of problem — you’ll want to finish 5 units of aims, and fortunately unlocking the Gunner as soon as is all that’s required. As soon as the Gunner is unlocked, it’s unlocked on each character in your account. You gained’t want to complete these goals greater than as soon as.

Under, I’ll clarify the best way to full a few of these aims — most of them are simple, a couple of of them are bugged, and there’s a method you possibly can extra simply full a number of the trickier ones.


Extra The Division 2 guides:


How To Unlock The Gunner Specialization | Minigun Information

Return to the White Home Base of Operations to start the Gunner Specializations quest. For this quest, you’ll want to finish 5 levels — there are a number of goals in every stage, and every one could be fairly annoying. Let’s undergo all of the levels to make your life (barely) simpler.


Stage 1: Sharpshooter Specialization

Downtown West Sharpshooter: Seize all Downtown West CPs with the Sharpshooter Specialization lively. You’ll have to seize ALL Of them with Sharpshooter — together with those that have been captured earlier than (if) you only recently swapped to Sharpshooter.

Surprising Roach: Shock Roach twice earlier than defeating him in Financial institution Headquarters. You’ll find Shock Ammo, or simply choose an influence that may shock the boss. Be sure to have a shock capability outfitted earlier than beginning the Financial institution HQ — you possibly can play on Regular.

Marksman Rescue: Full 5 Public Executions utilizing solely a Marksman Rifle. Shouldn’t be too difficult — journey across the space, equip your greatest MMR, and clear Public Executions. Don’t use the Chem Launcher — or another talents.

Mounted Gunnery: Defeat enemies within the Grand Washington Lodge utilizing the mounted gun. There’s a turret emplacement on the highest flooring courtyard — you possibly can farm kills by dying and respawning right here.


Stage 2: Survivalist Specialization

Southwest Survivalist: Like earlier than, swap to the Survivalist Specialization and seize all outposts within the Southwest area. All of them — even those that have been inexperienced.

Burning Kelly: Burn Kelly 3 times earlier than killing him within the Air & Area Museum mission. As a Survivalist, you’ll get hearth grenades — however they’re too highly effective on Regular! Gather Incendiary Ammo within the corridor after the Mars Exhibit.

Foam Celebration: Equip the Foam Chem Launcher through the Air & Area Museum and use it continually to simply full this goal. This may also be utterly anyplace — together with the Capturing Vary!

Shotgun Shock: Use a Shotgun to finish Propaganda Broadcast actions. This one is hard — and for some purpose, you’ll need to unequip any Chem Launcher and never use another talents.


Stage three: Demolitionist Specialization

Downtown Demolitionist: Seize all Downtown area CPs with the Demolitionist Specialization. Identical to earlier than, you must seize all of them — fortunately, you possibly can full them at Alert Degree 1.

Present Me Wade: Break Wade’s helmet earlier than defeating him within the ViewPoint Museum mission. Merely shoot his helmet off earlier than killing him to earn this goal.

This Is Insanity: Defeat enemies whereas they’re confused — this may be tough. Concentrate on Hyenas. Capturing the Rusher’s weak level releases inexperienced confusion fuel. Capturing enemies on this state counts towards your goal. You possibly can farm the Grand Washington Lodge for confusion kills on Hyenas.

Convoy Chaos: Use solely an SMG to finish 5 Useful resource Convoy actions. Like earlier than, you’ll be able to’t use Chem Launchers or expertise. They rely as weapons.


Stage four: Any Specialization

No Help: Kill Common Ridgeway, the ultimate boss of the Capitol Stronghold, with out utilizing any Armor Kits. I like to recommend enjoying on a full workforce on Regular — you’ll clear the ultimate boss simply. Simply use therapeutic talents as an alternative.

Roaming Gunners: Kill roaming heavy weapons enemies within the surroundings. True Sons LMG troopers that take cowl rely towards this goal.

We’ve Acquired A Pulse: Equip the Pulse potential and kill enemies highlighted. You are able to do this anyplace, and it solely works whereas the enemies are highlighted. Simply roam round and shoot enemies — have it outfitted whereas searching Gunners.

This Land Is My Land: Use an Assault Rifle to clear 5 territory management actions. You’ll be able to solely use an AR, and also you’re not allowed to make use of talents or have a chem launcher outfitted.


Stage 5: Any Specialization

Mounted Weapons: Use Mounted Weapons within the open world to defeat enemies. Very straightforward — many CPs have mounted weapons. Simply discover one and die when reinforcements are attacking. You possibly can farm it time and again! Or simply discover alternate CPs.

Mild Gunnery: Full 5 Management Level goals with solely the LMG. Similar as all the time — unequip Chem Launchers, don’t use talents, and solely use an LMG.

Roosevelt Roundup: Use mounted weapons to attain kills on the Roosevelt Island Stronghold. You are able to do this solo — attain the ‘Rescue Angela Woods’ and also you’ll discover a minigun turret. Use it to clear the world, and die to the final enemy to reset the checkpoint.

Turned To Stone: Simply the toughest goal. It’s essential to destroy all items of the Basilisk boss’ armor earlier than killing him. He’s a heavy melee enemy that seems close to the top of the Roosevelt Island Stronghold. He has six armor items — head, left arm, proper arm, torso, left leg, and proper leg. It’s essential to break all of them. Even when it seems a number of the items are gone, you must shoot all of them anyway. Utilizing a pistol will assist in case you’re enjoying on Regular — you must do the least injury potential to interrupt the armor with out killing Basilisk.


Full all of those aims, and the Gunner Specialization shall be unlocked! Now you need to use your personal heavy minigun towards enemies — and it unlocks for each character in your account. You by no means have to finish these goals once more.


Extra The Division 2 guides: