Category - retro

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Interview: Camelot Unchained’s Mark Jacobs on the state of the beta and the NDA

We’ve been watching Camelot Unchained ever since its unique Kickstarter in 2013 – and quite a bit has modified within the ensuing six years, together with the...

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Massively Overthinking: Does the MMO genre have too many games for its own good?

Final month I noticed a video from YouTuber Josh Strife Hayes with an eyebrow-raiser of a thesis: He primarily argues that we now have too many MMOs – that a...

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Massively Overthinking: MMOs as distraction vs. culture

Earlier this month, there was a captivating dialog swirling round a Gamasutra article by Bryant Francis, particularly a quote from recreation dev Patric Mondou...

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The Game Archaeologist: Project Copernicus

In the long run, one of many largest shames of the entire 38 Studios fiasco is that the MMORPG it was creating and the individuals who have been making it have...

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First impressions of Fallout 76: The confusion that binds all gamers together

When one thing appears acquainted and appears acquainted but is barely and considerably totally different, it will possibly actually break your stride and...