Category - final fantasy

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First impressions: Final Fantasy XIV Shadowbringers is beautiful, horrifying, and a crowning achievement

It was clear to me how particular Shadowbringers was going to be once I noticed some of the successfully horrifying scenes I’ve witnessed in an MMO in the...

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Massively Overthinking: Does the MMO genre have too many games for its own good?

Final month I noticed a video from YouTuber Josh Strife Hayes with an eyebrow-raiser of a thesis: He primarily argues that we now have too many MMOs – that a...

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Wisdom of Nym: Why you should be cautious speculating on Final Fantasy XIV’s expansion balance

Whew. All proper. So we’ve gotten the media tour info for the subsequent Remaining Fantasy XIV enlargement, and that signifies that individuals have gotten to...

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Massively Overthinking: Tackling the ‘big four MMOs’ meme

During the last couple of months, there’s been a meme floating across the MMORPG subreddit. Somebody will ask that the group advocate a recreation, and the...

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Massively Overthinking: Unpopular MMORPG opinions

Unpopular opinions: All of us have them. The truth is we have now so many who it’s a straight up meme. This week’s Massively Overthinking is one I’ve needed to...

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Massively Overthinking: Do you play MMO characters you like – or characters that are objectively good?

Earlier this week, some Massively OP writers have been hanging out in staff chat speaking about favourite Metropolis of Heroes powersets from again within the...

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Massively Overthinking: If an MMO item is buyable with gold, does that excuse its presence in the cash shop?

This week’s Overthinking matter comes from longtime MOP reader and commenter Sally Bowls. It’s about monetization, however it’s a nuanced argument we don’t see...

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Massively Overthinking: Designed downtime in MMORPGs

In a Every day Grind not way back, MOP reader Armsbend stated one thing I assumed simply cried out for dialogue. After noting that he had a guild member who...

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Massively Overthinking: MMOs as distraction vs. culture

Earlier this month, there was a captivating dialog swirling round a Gamasutra article by Bryant Francis, particularly a quote from recreation dev Patric Mondou...